COGT 1223 2D Animation Syllabus H01 Fall 2026

Credit Hours 3.00 Lecture Hours 3 Clinical/Lab Hours 0
Type of Credit
CIP Code
10.0303
Course Meeting Time

Thursdays, 6:00 PM - 9:00 PM, V107

Course Description

This course explores the generation and manipulation of motion photographic and graphic images using industry standard software, Adobe Animate. Topics include composition, nesting, resolution, layers, effects, RAM preview and animation, mask and track mattes, text and presets. Students will use effective visual communication as they explore various publication scenarios.

Prerequisites

COGT 1213 or consent of instructor

General Education Outcomes

General Education Outcomes are the knowledge, skills, abilities, attitudes, and behaviors that students are expected to develop as a result of their overall experiences with any aspect of the college, including courses, programs, and student services, both inside and outside of the classroom. The General Education Outcomes specifically learned in this course are:

  1. Communication
Explanation of Course Alignment

Course Outcome

Create a Create a 2D animation using

Adobe Animate/After Effects.

Course Objectives

*Recognize the Animate/AE workspace

*Implement design principles and copyright rules

*Create, animate and apply filters to animation symbols

*Recognize the different tweens and when and how to use them

*Create and control an animation camera for use of different angles

*Apply interactive navigation to web projects

*Create a working virtual reality environment

*Implement sound and video to animated projects

*Publish animated projects to a variety of platforms

*Demonstrate using a Wacom tablet with Adobe Animate

Faculty Contact Information

Faculty Name
Amber Gocken
Faculty Email
Faculty Office Number
815-802-8850
Faculty Student Support Hours

Thursdays, 5:30 PM - 6:00 PM, or by appointment

Faculty Information

agocken@kcc.edu

Course Information

Course Outcomes

At the end of this course, students will be able to:

  1. Recognize the Animate workspace
  2. Implement design principles and copyright rules
  3. Create, animate and apply filters to animation symbols
  4. Recognize the different tweens and when and how to use them
  5. Create and control an animation camera for use of different angles
  6. Apply interactive navigation to web projects
  7. Create a working virtual reality environment
  8. Implement sound and video to animated projects
  9. Publish animated projects to a variety of platforms
  10. Demonstrate using a Wacom tablet with Adobe Animate
Topical Outline
  • Welcome to Adobe Animate
  • Introduction to Interactive Media
  • Getting Acquainted with Adobe Animate CC
  • Creating Graphics and Text
  • Creating and Editing Symbols
  • Animating Symbols
  • Advanced Motion Tweening
  • Animating Shapes and Using Masks
  • Natural and Character Animation
  • Creating Interactive Navigation
  • Working with Sound and Video
Textbook/s and Course Materials

Adobe After Effects Classroom in a Book

2026 Release

Gyncild & Fridsma

ISBN - 13:

978-0-13-556143-0

Methods of Evaluation

1000-900 = A

899 - 800 = B

799 - 700 = C

699 - 600 = D

599 - 0 = F

Projects - 400 points

Assignments - 300 points

Quizzes - (Low score drops) - 100 points

Final Exam - 100 points

Attendance - 50 points

Participation - 50 points

Academic Division

Business, Technology & Human Services

Dean, Paul Carlson; 815-802-8858; V105; pcarlson@kcc.edu; Division Office – W102; 815-802-8650

Course Policies

Late Work - Late work will be accepted, but with a point penalty. Any work, including homework, projects, and study questions, will have a 15% point deduction given after the work is graded. For example, if you hand in late work and it is given a 90%, then your final grade would be 76%.

Attendance - Students are expected to be in class on time. Don't be late. Students are responsible for all materials presented during their absence(s). 
Check CANVAS if you are absent, all due materials will be listed according to weekly modules. Regular attendance is expected to all scheduled classes, there are 
NO excused absences. 
If you need to contact me, PLEASE EMAIL ME. 
I typically check this course daily, but on weekends 
it isn't my top priority. That in NO WAY means that I don't want to hear from you if you have a question.

Plagiarism - KCC defines plagiarism: Representing the words or ideas of another as one's own. Plagiarism includes claiming credit for assignments completed by someone else. MoMA defines appropriation: 
the intentional borrowing, copying, and alteration of existing images and objects. A strategy that has been used by artists for millennia, it took on new significance in the mid-20th century with the rise of consumerism and the proliferation of images through mass media outlets from magazines to television.

AI Content - In all academic work, the ideas and contributions of others must be appropriately acknowledged and work that is presented as original must be, in fact, original. Using an AI-content generator (such as ChatGPT, Adobe Firefly) t complete coursework with­out proper attribution or authorization is a form of academic dishonesty. If you are unsure about whether something may be plagiarism or academic dishonesty, please contact your instructor to discuss the issue .First violation will result in a zero for the assignment. The second violation will result in "F" failing of the course.

Final Exam The final presentation 
in this class is mandatory. It is worth 100 points. 
If you fail to present, you will lose your attendance and participation points (100) and your final grade will not be an "A" or a "B."

Computer Graphic Technology Lab Safety - Students will be allowed to work in V107 (Graphic Design Lab) outside of scheduled COGT 
class times during open building hours. Lab schedules are posted on the door. 
Students will not be allowed to work in V111 (Innovation Lab) outside of enrolled class times without prior approval or consent of instructor or program coordinator and direct supervision of tutor, instructor or program.

Obligation - At a minimum, the average person can expect to spend at least three to six additional hours outside the classroom dedicating time to studying for quizzes, and working on homework assignments and projects.

Expectations for Classroom and Online Behavior

No games, no Facebook, no Instagram, no phones, no X - no socials! We are all adults. You paid money to take this class for a future career. Don't waste your time when you can do that other stuff at home. Learn what you need to learn and then go home and space out!

Course Calendar

Week 1 (Thursday), 8/20/2026 — Welcome to the Land of Creative Cloud;

Designing for the Client

WEEKLY OBJECTIVES:

Week 2 (Thursday), 8/27/2026 — Chapter 1 - Getting to Know the Work Area

WEEKLY OBJECTIVES:

Creating a project and importing footage

Creating a composition and arranging layers

Editing imported text

Changing Transform properties

Animating properties

Previewing your work

Adding effects

Optimizing performance in After Effects

Rendering and exporting your composition

Customizing workspaces

Controlling the brightness of the user interface

Collaborating in After Effects

Finding resources for using After Effects

Review Syllabus

Review E-Mail and Canvas Info

The Mac OS Environment

Managing Files and Folders

Organizing Your Desktop

Adobe Firefly

Elements of Design

Design Principles

Design Stages: From Concept to Completion

Imagery Uses

Understanding the Importance of Color

• Discussion: Creative Cloud, Adobe After Effects

• Assignment: After Effects Practice, Due Week 3, Thursday 9/3/2026 at 6:00 PM

• Project: Simple ID Graphic, Due Week 4, Thursday 9/10/2026 at 6:00 PM

Week 3 (Thursday), 9/3/2026 —Chapter 2 Creating a Basic Animation Using

Effects and Presets

WEEKLY OBJECTIVES:

ITEMS TO ADDRESS:

Creating a project and importing footage

Creating a composition and arranging layers

Editing imported text

Changing Transform properties

Animating properties

Previewing your work

Adding effects

Optimizing performance in After Effects

Rendering and exporting your composition

Customizing workspaces

Controlling the brightness of the user interface

Collaborating in After Effects

Finding resources for using After Effects

WHAT’S DUE TODAY, WEEK 3, Thursday 9/3/2026 at 6:00 PM

• Assignment: Photoshop Practice

ITEMS TO ADDRESS:

• Quiz #1 – Toolbar Quiz

• Project: Simple ID Graphic, Due Week 4, Thursday 9/10/2026 at 6:00 PM

Week 4 (Thursday), 9/10/2026 —Chapter 3 Animating Text

WEEKLY OBJECTIVES:

About text layers

Installing a font using Adobe Fonts

Creating and formatting point text

Animating with scale keyframes

Using a text animation preset

Animating imported Photoshop text

Animating type tracking

Animating text opacity

Animating an image to replace text

Using a text animator group

Animating a layerʼs position

Adding motion blur

WHAT’S DUE TODAY, WEEK 4, Thursday 9/10/2026 at 6:00 PM

• Quiz #2

• Project: Simple ID Graphic, Due Week 4, Thursday 9/10/2026 at 6:00

PM

ITEMS TO ADDRESS:

• Assignment: Promo Design, Due Week 5, Thursday 9/17/2026 at 6:00

PM

Week 5 (Thursday), 9/17/2026 Chapter 4 Working with Shape Layers

WEEKLY OBJECTIVES:

Creating the composition

Adding a shape layer

Creating a self-animating shape

Duplicating a shape

Creating custom shapes with the Pen tool

Positioning layers with snapping

Animating a shape

Animating using parenting

Using nulls to connect points

Previewing the composition

WHAT’S DUE TODAY, WEEK 5, Thursday 9/17/2026 AT 6:00PM:

• Assignment: Promo Design, Due Week 5, Thursday 9/17/2026 at 6:00 PM

ITEMS TO ADDRESS:

• Quiz #3

• Assignment: Whimsical Animation, Due Week 6, Thursday 9/24/2026

at 6:00 PM

Week 6 (Thursday), 9/24/2026 —Chapter 5 Animating a Multimedia

Presentation

WEEKLY OBJECTIVES:

Creating the composition

Adding a shape layer

Creating a self-animating shape

Duplicating a shape

Creating custom shapes with the Pen

tool

Positioning layers with snapping

Animating a shape

Animating using parenting

Using nulls to connect points

Previewing the composition

WHAT’S DUE TODAY, WEEK 6, Thursday 9/24/2026 AT 6:00PM:

• Assignment: Whimsical Animation, Due Week 6, Thursday

9/24/2026 at 6:00 PM

ITEMS TO ADDRESS:

• Project: Motion Path Animation, Due Week 7, Thursday 10/1/2026 at

6:00 PM

Week 7 (Thursday), 10/1/2026 —Chapter 6 Animating Layers

WEEKLY OBJECTIVES:

Simulating lighting changes

Duplicating an animation using the

pick whip

Using a track matte to confine

animation

Animating using the Corner Pin effect

Simulating a darkening sky

Viewing render times for layers

Retiming the composition

WHAT’S DUE TODAY, WEEK 7, Thursday 10/1/2026 AT 6:00PM:

Project: Motion Path Animation, Due Week 7, Thursday 10/1/2026 at 6:00

PM

ITEMS TO ADDRESS:

• Quiz #4

• Assignment: Animated Theater Marquee, Due Week 8, Thursday

10/8/2026 at 6:00 PM

Week 8 (Thursday), 10/8/2026 —Chapter 7 Working with Masks

WEEKLY OBJECTIVES:

About masks

Getting started

Creating a mask with the Pen tool

Editing a mask

Feathering the edges of a mask

Replacing the content of the mask

Adjusting the opacity

Adding a shadow

Creating a vignette

WHAT’S DUE TODAY, WEEK 8, Thursday 10/8/2026 AT 6:00PM:

• Assignment: Animated Theater Marquee, Due Week 8, Thursday

10/8/2026 at 6:00 PM

ITEMS TO ADDRESS:

• Assignment: Masking Effects for Tablets, Due Week 9, Thursday

10/15/2026 at 6:00 PM

Week 9 (Thursday), 10/15/2026 —Chapter 8 Distorting

Objects with the Puppet Tool

WEEKLY OBJECTIVES:

WHAT’S DUE TODAY, WEEK 9, Thursday 10/15/2026 AT 6:00PM:

Assignment: Masking Effects for Tablets, Due Week 9, Thursday

10/15/2026 at 6:00 PM

ITEMS TO ADDRESS:

• Quiz #5

• Assignment: Natural Motion to Raster and Vector, Due Week 9, Thursday

10/15/2026 at 6:00 PM

Week 10 (Thursday), 10/22/2026 —Chapter 9 Using the Roto Brush Tool

WEEKLY OBJECTIVES:

About the Puppet tools

Adding Position pins

Adding Advanced and Bend pins

Stiffening an area

Animating pin positions

Using the Puppet tools to animate video

Recording animation

About rotoscoping

Getting started

Creating a segmentation boundary

Fine-tuning the matte

Freezing your Roto Brush tool results

Changing the background

Adding animated text

Outputting your project

WHAT’S DUE TODAY, WEEK 10, Thursday 10/22/2026 AT 6:00PM:

• Assignment: Natural Motion to Raster and Vector, Due Week 9, Thursday

10/15/2026 at 6:00 PM

ITEMS TO ADDRESS:

• Project: Roto Brush, Due Week 11, Thursday 10/29/2026 at 6:00 PM

• Tutorial: Extra credit – Animated Presentation, Due Week 16, Thursday

12/3/2026 at 6:00 PM

Week 11 (Thursday), 10/29/2026 —Chapter 10 Adjusting Color

and Mood

WEEKLY OBJECTIVES:

ITEMS TO ADDRESS:

• Assignment: Color Correction, Due Week 12, Thursday 11/5/2026 at 6:00 PM

• Tutorial: Extra credit – Animated Presentation, Due Week 16, Thursday

12/3/2026 at 6:00 PM

• Introduce Final Presentation, Due Finals Week, 12/10/2026 at 6:00 PM

Week 12 (Thursday), 11/5/2026 — Chapter 11 Creating

Motion Graphics Templates

WEEKLY OBJECTIVES:

Detecting scenes in a composition

Making color enhancements

Adding a colorized effect

Replacing a background

Color-correcting using Auto Contrast

Cloning an object in a scene

Darkening a scene

Freezing the action

Adding transitions

WHAT’S DUE TODAY, WEEK 11, Thursday 10/29/2026 AT 6:00PM:

• Project: Roto Brush, Due Week 11, Thursday 10/29/2026 at 6:00 PM

Preparing a master composition

Setting up a template

Adding properties to the Essential

Graphics panel

Protecting the timing of a section

Exporting the template

WHAT’S DUE TODAY, WEEK 12, Thursday 11/5/2026 AT 6:00PM:

• Assignment: Color Correction, Due Week 12, Thursday

11/5/2026 at 6:00 PM

ITEMS TO ADDRESS:

• Project: Motion Graphics Template, Due Week 13, Thursday 11/12/2026 at 6:00 PM

• Introduce Final Presentation, Due Finals Week, 12/10/2026 at 6:00

PM

Week 13 (Thursday), 11/12/2026 —Chapter 12 Using 3D Features, Chapter13

Working with the 3D Camera Tracker

WEEKLY OBJECTIVES:

WHAT’S DUE TODAY, WEEK 13, Thursday 11/12/2026 AT 6:00PM:

ITEMS TO ADDRESS:

• Final Presentation, Due Finals Week, 12/10/2026 at 6:00 PM

Week 14 (Thursday), 11/19/2026 — Chapter 14 Advanced Editing

Techniques, Chapter 15 Rendering and Outputting

WEEKLY OBJECTIVES:

Creating a 3D mesh in After Effects

Viewing the 3D ground plane

Importing 3D objects

Creating 3D text

Using 3D views

Using the camera tools

Adding a background

Lighting a scene

Adding a camera

Animating objects in a 3D scene

Animating lights and cameras

About the 3D Camera Tracker effect

Tracking the footage

Creating a ground plane, a camera, and the initial text

Creating additional text elements

Locking an image to a plane with a solid layer

Tidying the composition

Adding a final object

Creating realistic shadows

Adding ambient light

Adding an effect

Previewing the composition

Project: Motion Graphics Template, Due Week 13, Thursday 11/12/2026 at 6:00 PM

Stabilizing a shot

Using single-point motion tracking

Removing unwanted objects

Creating a particle simulation

Retiming playback using the Timewarp effect

About rendering and output

Exporting using the Render Queue

Creating templates for the Render Queue

Rendering movies with Adobe Media Encoder

ITEMS TO ADDRESS:

• Tutorial: Extra credit – Animated Presentation, Due Week 16, Thursday

12/3/2026 at 6:00 PM

• Final Presentation, Due Finals Week, 12/10/2026 at 6:00

PM

Week 15 (Thursday), 11/26/2026 — Thanksgiving Break - No Class -

Final Project Production

ITEMS TO ADDRESS:

• Tutorial: Extra credit – Animated Presentation, Due Week 16, Thursday

12/3/2026 at 6:00 PM

• Final Presentation, Due Finals Week, 12/10/2026 at 6:00

• PM

Week 16 (Thursday), 12/3/2026 — Final Project Production

WHAT’S DUE TODAY, WEEK 16, Thursday 12/3/2026 AT 6:00 PM:

• Tutorial: Extra credit – Animated Presentation, Due Week 16, Thursday

12/3/2026 at 6:00 PM

ITEMS TO ADDRESS:

• Final Exam Presentation

Finals Week (Thursday), 12/10/2026 — Final Exam

WHAT’S DUE TODAY, Thursday 12/8/2026 AT 6:00 PM:

• Final Exam Presentation

ITEMS TO ADDRESS:

• FINAL EXAM - Final Exam Presentation

Copyright

The materials on this course are only for the use of students enrolled in this course for purposes

associated with this course. Further Information regarding KCC's copyright policy is available at

http://www.kcc.edu/students/collegeinfo/copyright/index.asp .

Syllabus Disclaimer : The instructor may change this syllabus according to instructional needs or time constraints.

College Policies, Resources and Supports

College Policies

For information related to the Student Code of Conduct Policy, Withdrawal Policy, Email Policy, and Non- Attendance/Non-Participation Policy, please review the college’s Code of Campus Affairs and Regulations webpage, which can be found at catalog.kcc.edu under the Academic Regulations & Conduct Guide. 

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KCC offers various academic and personal resources for all students. Many services are offered virtually, as well as in person. Please visit Student Resources - Kankakee Community College to access student resources services such as:

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